Wowsft. Reduces the risk of catching fire. Wowsft

 
 Reduces the risk of catching fireWowsft  cost 6

+25 %. Main battery HE shell armor penetration capability. Chances of causing a fire by HE shells with a caliber above 139 mm. Secondary battery HE shell armor penetration capability. -50 %. Chances of causing a fire by HE shells without modifiers applied are reduced by half. Chances of causing a fire by HE shells with a caliber above 139 mm. -20 %. You need to open a ship profile in each tab and keep switching between them. Main battery HE shell armor penetration capability. Chances of causing a fire by HE shells with a caliber above 139 mm. PCA n° 8 Mle 1. 305 mm/45 Mle 1910 in a turret. +25 %. Chances of causing a fire by HE shells without modifiers applied are reduced by half. 33 %. -50 %. Propulsion: 155,000 hp. Chances of causing a fire by HE shells with a caliber above 139 mm. The researchable upgrades are, in priority order: Hull: Upgrade to Hull (B) for an additional 10,900 hit points, an improvement to her mid- and short-range AA bubbles and for faster rudder shift. Main Armaments Modification 1. Chances of causing a fire by HE shells without modifiers applied are reduced by half. Priority sector is activated by pressing [CMD_SET_PRIORITY_SECTOR] while facing in the direction of attacking hostile aircraft. Everything else remains the same as v0. -50 %. 550 mm 23DT. Secondary battery HE shell armor penetration capability. In my opinion long range farm builds are not a good idea because of her poor manoeuvrability and her floaty shell arcs. -20 %. You can see pretty much all characteristics of ships here, and you can even. Chances of causing a fire by HE shells with a caliber above 139 mm. You should take appropriate precautions. -50 %. Main battery HE shell armor penetration capability. It comes with a simple and structured UI, grouping relevant elements while still clearly separating different components. Main battery HE shell armor penetration capability. -50 %. Midway 618,040 France Kleber 774,610 U. Consumable action time. +25 %. Secondary battery HE shell armor penetration capability. Chances of causing a fire by HE shells with a caliber above 139 mm. -50 %. Inertia Fuse for HE Shells. Inertia Fuse for HE Shells. -50 %. Main battery HE shell armor penetration capability. +25 %. -50 %. Chances of causing a fire by HE shells with a caliber above 139 mm. You should take appropriate precautions. +25 %. You're a Yoshino, you kite at around 15-16km and shoot HE. -50 %. -50 %. Chances of causing a fire by HE shells with a caliber above 139 mm. Upgrades. Secondary battery HE shell armor penetration capability. Increases the action time of the Smoke Generator, Short-Burst Smoke Generator, Crawling Smoke Generator, and Exhaust Smoke Generator consumables. +25 %. -50 %. S. -50 %. -50 %. Chances of causing a fire by HE shells with a caliber above 139 mm. -50 %. •. Main battery HE shell armor penetration capability. Increases the action time of the Damage Control Party and Fast Damage Control Team consumables. i think propulsion might be better to get in and out quickly. Chances of causing a fire by HE shells with a caliber above 139 mm. -50 %. -80 %. Main battery HE shell armor penetration capability. 8. Main battery HE shell armor penetration capability. -50 %. +25 %. Secondary battery HE shell armor penetration capability. Chamond Mle 1932 mount. -50 %. -50 %. Increases the action time of the Damage Control Party and Fast Damage Control Team consumables. Secondary battery HE shell armor penetration capability. So if one ship has 12 points spent, the other ship can only spend 7 points and so on. Last week I held off WoWSFT update due to pending decision regarding "Arirang" camouflage that had its name changed to "World of Warships: The Beautiful Game" camouflage without any notifications which upset many Korean players including me. Chances of causing a fire by HE shells without modifiers applied are reduced by half. Priority sector is activated by pressing [CMD_SET_PRIORITY_SECTOR] while facing in the direction of attacking hostile aircraft. Chances of causing a fire by HE shells without modifiers applied are reduced by half. Siegfried. The enemy player will be alerted that a bearing was taken on their ship. -50 %. -50 %. -50 %. +25 %. Inertia Fuse for HE Shells. -50 %. When an aircraft carrier's Fighter consumable is activated, an additional aircraft is launched. -50 %. Chances of causing a fire by HE shells with a caliber above 139 mm. -50 %. +25 %. Chances of causing a fire by HE shells without modifiers applied are reduced by half. Inertia Fuse for HE Shells. 14 Alpha which only uses game client data. That whole copy paste thing is so annoying, really don't understand why they don't just implement a search function. You should take appropriate precautions. 5 km. Increases the action time of the Spotting Aircraft and Rapid Takeoff Spotter consumables. Numbers are scaled from a sample, and similar keywords are grouped together. +25 %. Secondary battery HE shell armor penetration capability. Notes. -50 %. When an aircraft carrier's Fighter consumable is activated, an additional aircraft is launched. Inertia Fuse for HE Shells. -50 %. Main battery HE shell armor penetration capability. Reduces the risk of catching fire. Secondary battery HE shell armor penetration capability. Reduces the risk of the main turrets, torpedo tubes, steering gears, and engine becoming incapacitated. R. 9 to the minimap API. Secondary battery HE shell armor penetration capability. Chances of causing a fire by HE shells without modifiers applied are reduced by half. Inertia Fuse for HE Shells. Increases the action time of the Damage Control Party and Fast Damage Control Team consumables. There are many varieties of alcoholic drinks, and several different strengths. Victor Lima : Hurricane is approaching. Reduces the risk of the main turrets, torpedo tubes, steering gears, and engine becoming incapacitated. Increases the action time of the Damage Control Party and Fast Damage Control Team consumables. Propulsion: 160,000 hp. 240 mm/50 Mle 1930 in a turret. persists, try also clearing your browser's cache. Chances of causing a fire by HE shells with a caliber above 139 mm. Main battery HE shell armor penetration capability. -50 %. -50 %. -50 %. +25 %. Chances of causing a fire by HE shells with a caliber above 139 mm. -50 %. Reduces the risk of catching fire. Smoke Generator Modification 1: Increases the action time of the Smoke Generator, Short-Burst Smoke Generator, and Crawling Smoke Generator consumables, but reduces smoke screen dGeorgia is loaded with so many gimmicks that any high tier Soviet, French, or Royal Navy battleship would be envious of her. +25 %. +25 %. +100 %. Main battery HE shell armor penetration capability. Main battery HE shell armor penetration capability. Chances of causing a fire by HE shells without modifiers applied are reduced by half. Chances of causing a fire by HE shells with a caliber above 139 mm. RESET LINES - BY NATION RESET LINES - BY XP Nation Ship XP Nation Ship XP Europe Halland 737,900 Japan Hakuryu 617,340 France Republique 874,670 Germany M V Richthofen 617,920 France Henry IV 739,670 U. -50 %. -50 %. Siegfried. Main battery HE shell armor penetration capability. Chances of causing a fire by HE shells without modifiers applied are reduced by half. Chances of causing a fire by HE shells without modifiers applied are reduced by half. +50 %. Chances of causing a fire by HE shells without modifiers applied are reduced by half. -50 %. Inertia Fuse for HE Shells. A warning about a salvo fired at your ship from a distance of more than 4. -50 %. After this skill is mastered, the player will have the direction to the nearest enemy ship indicated to them. -50 %. Secondary battery HE shell armor penetration capability. Main battery HE shell armor penetration capability. -50 %. Main battery HE shell armor penetration capability. +25 %. After this skill is mastered, the player will have the direction to the nearest enemy ship indicated to them. Chances of causing a fire by HE shells with a caliber above 139 mm. Inertia Fuse for HE Shells. -50 %. Chances of causing a fire by HE shells without modifiers applied are reduced by half. Engine Room Protection. I'm not claiming these builds to be optimal, I just maxed out. To that end, the Research Portfolio Online Reporting Tools provides access to reports, data, and analyses of NIH research activities, including information on NIH expenditures and the results of NIH supported research. Main Armaments Modification 1 : Risk of main battery becoming incapacitated-20 %: Main battery survivability +50 %: Main battery repair time-20 %: Risk of torpedo tubes becoming incapacitatedMain Armaments Modification 1 : Risk of main battery becoming incapacitated-20 %: Main battery survivability +50 %: Main battery repair time-20 %: Risk of torpedo tubes becoming incapacitatedEnhances ship parameters for each 1% of HP lost. -50 %. -50 %. WoWS Fitting Tool. -50 %. Secondary battery HE shell armor penetration capability. Chances of causing a fire by HE shells with a caliber above 139 mm. Secondary battery HE shell armor penetration capability. -50 %. Secondary battery HE shell armor penetration capability. 5 km. But yes, if you need some sort of spreadsheet service, wowsft. "WOW" Available at iTunes: Music:. Inertia Fuse for HE Shells. +25 %. Main battery HE shell armor penetration capability. -50 %. -50 %. 380 mm/52 SK C/34 on a Drh LC/34 mount. -50 %. Chances of causing a fire by HE shells with a caliber above 139 mm. -50 %. Main battery HE shell armor penetration capability. -50 %. Siegfried. Star. Inertia Fuse for HE Shells. Secondary battery HE shell armor penetration capability. Chances of causing a fire by HE shells with a caliber above 139 mm. Propulsion: 176,000 hp. 6. -50 %. Chances of causing a fire by HE shells with a caliber above 139 mm. Chances of causing a fire by HE shells without modifiers applied are reduced by half. Equipment. Secondary battery HE shell armor penetration capability. -50 %. +25 %. Main battery HE shell armor penetration capability. +25 %. Reload time reduction for all types of armament for each 1% of HP lost. I average a 70. When an aircraft carrier's Fighter consumable is activated, an additional aircraft is launched. -50 %. Chances of causing a fire by HE shells with a caliber above 139 mm. Secondary battery HE shell armor penetration capability. Siegfried. Main battery HE shell armor penetration capability. -50 %. -50 %. -50 %. Each build creates a public page that players new and old. +25 %. Secondary battery HE shell armor penetration capability. Inertia Fuse for HE Shells. +40 %. Chances of causing a fire by HE shells with a caliber above 139 mm. Chances of causing a fire by HE shells with a caliber above 139 mm. AA mount survivability. Inertia Fuse for HE Shells. Chances of causing a fire by HE shells without modifiers applied are reduced by half. -50 %. Secondary battery HE shell armor penetration capability. Risk of main battery becoming incapacitated. A warning about a salvo fired at your ship from a distance of more than 4. Take Fire Prevention first though, this is. This is only partially true as she departs from her distant cousin in several ways. Main battery HE shell armor penetration capability. Chances of causing a fire by HE shells without modifiers applied are reduced by half. +25 %. WoWS Fitting Tool. +10% Repair Party duration helps to heal back more fire damage and it gives one more heal. Chances of causing a fire by HE shells without modifiers applied are reduced by half. -50 %. -50 %. Chances of causing a fire by HE shells with a caliber above 139 mm. Inertia Fuse for HE Shells. Main battery HE shell armor penetration capability. -50 %. +25 %. A warning about a salvo fired at your ship from a distance of more than 4. -50 %. Inertia Fuse for HE Shells. Chances of causing a fire by HE shells with a caliber above 139 mm. After this skill is mastered, the player will have the direction to the nearest enemy ship indicated to them. Secondary battery HE shell armor penetration capability. Enhances ship parameters for each 1% of HP lost. Main battery HE shell armor penetration capability. +25 %. The enemy player will be alerted that a bearing was taken on their ship. RealityRush. Chances of a fire being caused by a shell of a caliber of more than 160 mm, or an HE bombInertia Fuse for HE Shells. -50 %. Chances of causing a fire by HE shells without modifiers applied are reduced by half. -50 %. Secondary battery HE shell armor penetration capability. Chances of causing a fire by HE shells with a caliber above 139 mm. Priority sector is activated by pressing [CMD_SET_PRIORITY_SECTOR] while facing in the direction of attacking hostile aircraft. Chances of causing a fire by HE shells without modifiers applied are reduced by half. Inertia Fuse for HE Shells. Secondary battery HE shell armor penetration capability. Main Armaments Modification 1 : Risk of main battery becoming incapacitated-20 %: Main battery survivability +50 %: Main battery repair time-20 %: Risk of torpedo tubes becoming incapacitatedInertia Fuse for HE Shells. Automatically generating wowsft/ships. Secondary battery HE shell armor penetration capability. Secondary battery HE shell armor penetration capability. Completely restores engine boost for the last attack flight of the aircraft carrier's planes. Inertia Fuse for HE Shells. -50 %. Secondary battery HE shell armor penetration capability. 0. -50 %. Consumable action time. Secondary battery HE shell armor penetration capability. Reload time reduction for all types of armament for each 1% of HP lost. Secondary battery HE shell armor penetration capability. -50 %. idk tho. Inertia Fuse for HE Shells. Secondary battery HE shell armor penetration capability. Defensive AA Fire Modification 1. Demolition Expert. Main Armaments Modification 1 : Risk of main battery becoming incapacitated-20 %: Main battery survivability +50 %: Main battery repair time-20 %: Risk of torpedo tubes becoming incapacitatedMain Armaments Modification 1 : Risk of main battery becoming incapacitated-20 %: Main battery survivability +50 %: Main battery repair time-20 %: Risk of torpedo tubes becoming incapacitatedMain Armaments Modification 1 : Risk of main battery becoming incapacitated-20 %: Main battery survivability +50 %: Main battery repair time-20 %: Risk of torpedo tubes becoming incapacitatedInertia Fuse for HE Shells. Inertia Fuse for HE Shells. Inertia Fuse for HE Shells. C4PT41N_0BV10US (32) Follow. Consumable action time. Inertia Fuse for HE Shells. Secondary battery HE shell armor penetration capability. -50 %. Main battery HE shell armor penetration capability. +25 %. FKS Typ 9 Mod. The Kriegsmarine would complete three vessels. +25 %. Chances of causing a fire by HE shells without modifiers applied are reduced by half. A warning about a salvo fired at your ship from a distance of more than 4. Priority sector is activated by pressing [CMD_SET_PRIORITY_SECTOR] while facing in the direction of attacking hostile aircraft. -50 %. -50 %. Heyo something I can help with. Inertia Fuse for HE Shells. Chances of causing a fire by HE shells without modifiers applied are reduced by half. Yes, it would be a waste: your stock range is over 24 km. Consumable action time. With the Patrol Fighters or Interceptor consumables activated, the time it takes to start attacking hostile aircraft is reduced. Chances of causing a fire by HE shells with a caliber above 139 mm. Sadly not as good. Chances of causing a fire by HE shells with a caliber above 139 mm. -50 %. +25 %. Inertia Fuse for HE Shells. The guns can be derpy but seeing 5/6 or 6/6 hits is pretty fun. Chances of causing a fire by HE shells with a caliber above 139 mm. Is it permanent? Are there some other sites to see stats of ships and also captain builds etc. Chances of causing a fire by HE shells with a caliber above 139 mm. shell flight time, dispersion, AP penetration) with the same firing range for all ships. Inertia Fuse for HE Shells. -50 %. A few premium ships can be purchased directly for Free XP plus one credit. Secondary battery HE shell armor penetration capability. +25 %. Chances of causing a fire by HE shells without modifiers applied are reduced by half. Chances of causing a fire by HE shells without modifiers applied are reduced by half. For the build, the safest and most useful is the usual tanking build. In 21 point cpt on Kleber I would not go without CE and RPF because than you lose tho much in DD hunter role ( and I love Kleber because of this ). Bourgogne also had 3x3 152mm guns,2 turrets in the back 1 in the. 301 Moved Permanently. Gdańsk. LIMITLESS CONTENT Helm dozens of warships. 152 mm/55 Mle 1930 on an Mle 1930 mount. Nothing in their package is going to threaten any sub player that can walk and breathe at the same time. 5 km. Though not as strong as their parents, they are still dangerous. Last Gasp. Chances of causing a fire by HE shells without modifiers applied are reduced by half. -50 %. +25 %. Secondary battery HE shell armor penetration capability.